Το Nintendo Switch έφτασε τις 55.7 εκατομμύρια πωλήσεις
Η οικονομική μελέτη της Nintendo μόλις παρουσιάστηκε και η κονσόλα έφτασε τις 55.7 εκατομμύρια πωλήσεις μέχρι και τις 31 Μαρτίου 2020. 3.29 εκατομμύρια κονσόλες πουλήθηκαν επί πλέον την περίοδο Ιανουάριος 2020 έως Μάρτιος 2020.
Η Nintendo προβλέπει να πουλήσει 19 εκατομμύρια κονσόλες έως το Μάρτιο 2021.
Το Animal Crossing: New Horizons έφτασε τα 11.77 εκατομμύρια και το Pokémon Sword / Shield τα 17.37 εκατομμύρια. Δείρε αναλυτικά τις πωλήσεις των παιχνιδιών:
- Mario Kart 8 Deluxe – 24.77 million
- Super Smash Bros. Ultimate – 18.84 million
- The Legend of Zelda: Breath of the Wild – 17.41 million
- Super Mario Odyssey – 17.41 million
- Pokemon Sword / Pokemon Shield – 17.37 million
- Pokemon: Let’s Go, Pikachu! / Pokemon: Let’s Go, Eevee! – 11.97 million
- Animal Crossing: New Horizons – 11.77 million (first 11 days) / 13.41 million (first six weeks)
- Splatoon 2 – 10.13 million
- Super Mario Party – 10.10 million
- New Super Mario Bros. U Deluxe – 6.60 million
Η Nintendo δημοσίευσε τις πωλήσεις ορισμένων ακόμα παιχνιδιών::
- Luigi’s Mansion 3 – 6.33 million
- Super Mario Maker 2 – 5.48 million
- The Legend of Zelda: Link’s Awakening – 4.38 million
- Fire Emblem: Three Houses – 2.87 million
- Ring Fit Adventure – 2.73 million
- Pokemon Mystery Dungeon: Rescue Team DX – 1.26 million
- Astral Chain – 1.08 million
- Marvel Ultimate Alliance 3: The Black Order – 1.08 million
Στο παρακάτω γράφημα βλέπετε τις πωλήσεις του Nintendo Switch ανά περιοχή και σε σύγκριση με το περασμένο έτος.
Η πλήρης αναφορά όπως δημοσιεύτηκε επίσημα στο site της Nintendo.
For the fiscal year ended March 31, 2020, Nintendo Switch Lite launched in September as a compact, lightweight, and easy-to-carry dedicated handheld system, and Nintendo Switch performed very well without losing momentum, resulting in significant sales growth for the entire Nintendo Switch family. Looking at software, Pokémon Sword and Pokémon Shield became big hits, posting sales of 17.37 million units, and Animal Crossing: New Horizons, released in March, sold 11.77 million units, which is now the best start ever for a Nintendo Switch title. In addition to titles like Luigi’s Mansion 3 and Super Mario Maker 2 that were released during this fiscal year, sales also continued to grow steadily for popular titles released in previous fiscal years and for titles from other software publishers. The total number of million-seller titles during this fiscal year reached 27 titles, including those from other software publishers. Nintendo Switch also launched in China through Tencent Holdings Limited in December.
Because of COVID-19, production and shipments of the Nintendo Switch console, accessories like the Joy-Con controllers, and Ring Fit Adventure faced delays in some regions from February through March, but this only had limited impact on business results for this fiscal year.
As a result, sales of both hardware and software exceeded last year’s good results. In terms of volume, hardware sales for this fiscal year totaled 21.03 million units (24.0% increase on a year-on-year basis), and software sales totaled 168.72 million units (42.3% increase on a year-on-year basis).
For Nintendo 3DS, hardware sales totaled 0.69 million units (73.0% decrease on a year-on-year basis), and software sales totaled 4.99 million units (62.3% decrease on a year-on-year basis).
Turning to our digital business for dedicated video game platforms, in addition to the strong sales of downloadable versions of packaged software for Nintendo Switch, the steady growth in sales of download-only software and add-on content, and the contribution from Nintendo Switch Online throughout the year all helped to bring overall digital sales to 204.1 billion yen (71.8% increase on a year-on-year basis).
For the mobile business, many consumers continue to enjoy applications released during this fiscal year, such as Mario Kart Tour, as well as titles that were released in previous fiscal years. Our mobile, IP related income reached 51.2 billion yen (11.5% increase on a year-on-year basis).
In total, net sales reached 1,308.5 billion yen (including overseas sales of 1,007.3 billion yen, or 77.0% of the total sales). Operating profit came to 352.3 billion yen, ordinary profit was 360.4 billion yen, and net profit attributable to owners of parent totaled 258.6 billion yen for this fiscal year.
There are concerns that COVID-19 will lead to a global decline in production and consumption.
Given the situation, we will work to continue to convey the appeal of the Nintendo Switch and Nintendo Switch Lite hardware and expand their installed base. Our plans with Nintendo software include the release of Xenoblade Definitive Edition in May and Clubhouse Games: 51 Worldwide Classics in June. In addition, we plan to distribute The Isle of Armor for Pokémon Sword Expansion Pass and Pokémon Shield Expansion Pass by the end of June as the first-ever add-on content for the Pokémon series, and to follow that up with The Crown Tundra in the fall. Other software publishers also plan to release a wide variety of appealing titles, and the combination of existing popular titles and a continuous stream of appealing new titles will work together to invigorate the platform.
For our mobile business, operations will focus on encouraging more consumers to continue to enjoy playing applications released during this fiscal year like Mario Kart Tour, as well as existing applications that were released in previous years.
Through these initiatives, we expect to see results on the order of 1,200.0 billion yen in net sales, with 300.0 billion yen in operating profit, 290.0 billion yen in ordinary profit, and profit attributable to owners of parent of 200.0 billion yen.
Unit sales of key products used in these forecasts can be found on page 14 under the heading “Consolidated sales units, number of new titles, and sales units forecast” in the section titled “Others.” Exchange rate assumptions for the major currencies used in forecasting are 105 yen per US dollar and 115 yen per euro.
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