Jonas Shiervani: Nice to meet you Tseniklis! I’ll try to answer as many of the questions as I can. I’m not sure how much I can say about the project but I’ll try to answer as good as I can!
Nintendo Switch GR: As my first question to start that interview i would like to ask how you found yourself composing for video games? It was a childish dream that came true or the situations brought you to the games industry? Talk to us about yourself.
Jonas Shiervani: I’ve always played games since I was a little boy so I think the music there influenced me into that path I guess. I always had an interest in certain small parts in songs that I liked and repeated them over and over etc. So I guess there was some kind of curiosity there in terms of understanding why certain songs sound so good etc. After a while, I just started to write my own “video game” songs on an old program called Guitar Pro. That’s how I got started. I also played in bands in my teenage years as a guitarist.
Nintendo Switch GR: How long was the sound design process for bloodstained?
Jonas Shiervani: I joined the Bloodstained project quite late into the development but I would say the process for me was around 3-4 months.
Nintendo Switch GR: What kind of engine did you use for audio?
Jonas Shiervani: Right now I use Logic Pro X to write and produce music.
Nintendo Switch GR: Did you do any location recordings for the game?
Jonas Shiervani: I have a collected library of sounds and recordings i’ve made in the past that I always use in some way or the other when working on a project. That was true for Bloodstained too.
Nintendo Switch GR: What’s your favorite audio part of the game?
Jonas Shiervani: My favorite audio part.. hmm. In terms of the soundtrack, I think Michiru Yamane and the group over at Noisycroak did a fantastic job. They’re great people. Lost Garden would probably be my favorite track in the game!
Nintendo Switch GR: Do you play video games? What type of games do you like?
Jonas Shiervani: I’ve played video games all my life, although recently when growing older and having to do other stuff, it changes. I try to play something now and then to relax. But not as much as I should maybe, haha. I played so much when I was younger so I think it’s time for me to work hard so I can repay that favor to the next generation of kids playing games today.
Nintendo Switch GR: Is there any music you made for the game that you really liked, but ultimately decided didn’t work for the title? And the inverse of that — was there anything you weren’t completely sold on until you heard or saw it in context?
Jonas Shiervani: On Bloodstained I did not do a lot of music. When I joined the project it was for audio design mostly. Yamane-san and the others already finished most of the songs by then. I did write the little jingle song “quest complete” for when you hand in a quest in the game though! In terms of what I did on sound effects, I was really happy with the different weapon sounds for instance.
Nintendo Switch GR: How does the creative process work between the visuals of the game and the audio you guys are making?
Jonas Shiervani: The creative process between visuals and audio… Well for me it depends on project to project. But usually, I work with visuals/the game in front of me. If that’s not available then you have to get real creative I guess, haha.
Nintendo Switch GR: As my final question for interviews I always like to ask the same question. What’re your future plans? are you currently working on a new project?
Jonas Shiervani: Future plans! Well, I always look around for new interesting projects to join! But I’m also working on a bunch of new projects with people here in Tokyo. I can’t say much more than that, unfortunately! Please look forward to them!
Nintendo Switch GR: Thanks Jonas for your time.
Jonas Shiervani: Thanks again for showing interest in what I do and asking me these questions. It’s been fun! Good luck with your Nintendo Switch group and stay in touch!
Όταν έπαιξα για πρώτη φορά NES, στο σπίτι του Θείου μου, είδα έναν ολόκληρο κόσμο να ανοίγεται μπροστά μου, περιττό να σας πω ότι εκείνο το καλοκαίρι το έβγαλα στο σπίτι του θείου.....
Αυτή η καινούργια μορφή διασκέδασης έγινε τρόπος ζωής, τα κάλαντα δεν τελείωναν αν δεν έπιανα τον στόχο της κάθε χρονιάς τα χρόνια περνούσαν, ήμουν πλέον μεγάλος για κάλαντα, αλλά οι αγορές συνεχίζονταν με αποτέλεσμα να έχουν περάσει από τα χέρια μου SNES, PS1, 3DO, PS2, PS3, PS4, Wii, Switch, GB, PC, και σίγουρα κάτι θα ξεχνώ.....